- #ENABLE TRIM MAC OS X EL CAPITAN FOR MAC OS X#
- #ENABLE TRIM MAC OS X EL CAPITAN FULL#
- #ENABLE TRIM MAC OS X EL CAPITAN CODE#
- #ENABLE TRIM MAC OS X EL CAPITAN WINDOWS 8#
- #ENABLE TRIM MAC OS X EL CAPITAN TORRENT#
This adds additional fragmentation/loss of market for the only major Direct3d alternative, possibly will reduce the ability to port many kinds of apps (especially higher-end games), etc. OpenGL (already perpetually lagging behind and undersupported on OS X) has always the advantage of, well, being open - allowing easier porting from OTHER platforms, including (to some extent) Windows. Bad because I'm not clear how developers will really react. Good in that like Swift it seems like it has some genuine technical improvements, and that it will allow easier porting between OS X and iOS. I guess I should have lower expectations for yearly updates, but this is definitely underwhelming. I'm already tired of this and I'm the one starting it this time.
#ENABLE TRIM MAC OS X EL CAPITAN CODE#
Nobody denies that Windows is the market leader and the most prevalent framework to code against, but. I've heard many more people (developers, coders, etc.) refer to Mac OS X as "the gold standard" than Windows, which usually runs a distant third in those conversations. (Arsians will have their own opinions about how true/relevant that is I'd be interested in up/downvotes tied to whether that's a dialog that developers would be interested in.) Important to push the line that Microsoft's strategic missteps have frozen out third-parties from anything except a turgid Enterprise replacement market. Why would Apple pay any attention to an OS with 10X the users, one that many think of as the Gold Standard?Īnswer: they're selling developers the idea that OS X is where the new app sales will be. They still have to start off talking about OS X by comparing it to Microsoft Windows. Are we so lazy now that we can't move windows over a few inches so that they don't cover each other? On a 27" iMac, just rearrange the windows like a damn normal person.
#ENABLE TRIM MAC OS X EL CAPITAN FULL#
It makes sense on a tablet with a small screen, but why shouldn't I stack five app windows on my 27 inch screen on my desktop? And why should I have to split horisontally, not both horisontally and vertically and three small windows next to two tall windows? To me it seems like we had better multitasking in 1991 than in 2015.Īpple's Full screen support is targeted at LAPTOPS where every inch of screen space matters.
#ENABLE TRIM MAC OS X EL CAPITAN WINDOWS 8#
Then in El Capitan they take the split screen feature from Windows 8 and adds it to OS X. We were basically back to how MultiFinder worked in System 6 from the late 80s (except that we had greyscale Finder icons, not B/W). Then with Mountain Lion (or was it Mavericks), they reinvented full screen apps and forced every new app into a new virtual desktop. With Leopard we got Spaces or virtual desktops, like in the Unix world. In System 7 in 1991, it was possible to have windows from different programs side by side (not just in separate full screen virtual desktops like MultiFinder in System 6) and drag and drop objects between them. Then they invented MutliFinder, so the Mac could run more than one program at a time.